Page 297 - COVER
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SCIENCE 295
SKILL SHARPENERS: STEAM APPLYING THE STANDARDS: STEM
Creatively engage children in solving Offers 64 pages of highly engaging STEM tasks.
real-world problems with Skill Sharpeners: STEAM DESIGN CHALLENGES It includes a problem-solving rubric and guided
STEAM. STEAM is an approach to proj- pages that walk students through completing
ect-based learning that uses science, tech- Fun and engaging STEAM lessons promote each step of the STEM process. The Apply-
nology, engineering, art, and mathematics analytical and reflective thinking. Students ing the Standards: STEM series emphasizes
to engage children in empathizing, thinking collaborate to solve real-world design chal- creativity and innovation in science, technology,
critically, collaborating, and coming up with lenges. Lessons enhance learning across engineering, and math. A variety of topics are
solutions to solve real-world problems. The various disciplines and integrate national covered with 30 engaging tasks, and a culminat-
activities in this book provide opportunities standards. All lessons are classroom tested. ing reflection question for each task encourages
for children to creatively engage in solving Each book includes a year’s worth of lessons! students to think about and apply their new-
real-world problems. Each unit includes a 152 pg books. found learning and knowledge.
hands-on STEAM project that encourages
children to enjoy the journey of creating and 035622 Kindergarten 035625 Grade 3 035011 Grade 2 035013 Grade 4
sharing his or her solutions to help create a 035623 Grade 1 035626 Grade 4 035012 Grade 3 035014 Grade 5
better world. 035624 Grade 2 035627 Grade 5 $ 17.99 each
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038522 Pre K 038526 Grade 3
038523 Kindergarten 038527 Grade 4
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INTERACTIVE NOTEBOOKS:
SCIENCE
STEM: ENGAGING HANDS-ON These books are an essential resource that
CHALLENGES USING EVERYDAY will guide you through setting up, creating,
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retention in the classroom. High-interest and
Provide students with grade-level appropriate hands-on, interactive notebooks effectively
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STEPPING INTO STEM as they ask, imagine, plan, create (build), test, Students are encouraged to personalize
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These dynamic resources provide guided will be making sense of phenomena and/ learning needs by creating fun, colorful pages
lessons to integrate project-based learning or designing solutions to a problem as they for each topic. With this note-taking process,
into your science, technology, engineering, build a clearer understanding of science and students will learn organization, color coding,
and math curriculum. Each unit provides back- engineering practices (SEPS), disciplinary summarizing, and other important skills
ground information for teachers and students core ideas (DCIs), and crosscutting concepts while creating personalized portfolios of their
and moves from teacher-directed activities (CCCs). Each challenge is scaffolded from an individual learning that they can reference
toward more open-ended activities. The culmi- engaging, and usually active, Introduction to throughout the year. Aligned to meet current
nating activity in each unit allows students to the student-driven Mini Challenge, culminat- state standards, every 96-page book in this
design their own unique “invention” or conduct ing in the Main Challenge where students put series offers lesson plans to keep the process
an experiment of their own creation. Students what they have learned to the test. Academ- focused. Reproducibles are included to
will be challenged to work collaboratively, ic vocabulary, time frames, and formative create notebook pages on a variety of topics,
using a design process that helps them “step assessments specific to each challenge are making this series a fun, one-of-a-kind learn-
into STEM” with greater competence and provided and most materials needed are ing experience.
confidence. found in the classroom or recycling bin.
034759 Grade 1 034761 Grade 3
035025 Grade 3 035026 Grade 4 036610 Grade 1 036613 Grade 4 034760 Grade 2 034763 Grade 5
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